dc.contributor.author |
Kozbelt, Aaron |
|
dc.contributor.author |
Dexter, Scott |
|
dc.contributor.author |
Dolese, Melissa |
|
dc.contributor.author |
Meredith, Daniel |
|
dc.contributor.author |
Ostrofsky, Justin |
|
dc.date.accessioned |
2015-03-11T12:50:32Z |
|
dc.date.available |
2015-03-11T12:50:32Z |
|
dc.date.issued |
2014 |
|
dc.identifier.citation |
The Journal of Creative Behavior |
|
dc.identifier.issn |
2162-6057 |
|
dc.identifier.uri |
http://dx.doi.org/10.1002/jocb.64 |
|
dc.identifier.uri |
http://evidence.thinkportal.org/handle/123456789/25 |
|
dc.description.abstract |
We applied computer-based text analyses of regressive imagery to verbal protocols of individuals engaged in creative problem-solving in two domains: visual art (23 experts, 23 novices) and computer programming (14 experts, 14 novices). Percentages of words involving primary process and secondary process thought, plus emotion-related words, were tabulated. Visual art protocols were higher in primary process thought and emotion-related words; those from programming were higher in secondary process thought. Almost no main effects of expertise or interactions were found. Correlations between the measures (particularly those involving emotion-related words) also varied as a function of task. This pattern suggests cognitive processes vary considerably across different creative problem-solving tasks or domains, and that a more domain-specific approach to creative cognition may be advisable. Further implications for integrating and consolidating some extant lines of creativity research are discussed. |
|
dc.subject |
Creative Thinking |
|
dc.title |
Regressive Imagery in Creative Problem-Solving: Comparing Verbal Protocols of Expert and Novice Visual Artists and Computer Programmers |
|
dc.type |
Article |
|
dc.rights.holder |
© 2014 by the Creative Education Foundation, Inc. |
|