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Laying the groundwork for socialisation and knowledge construction within 3D virtual worlds

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dc.creator Shailey Minocha
dc.creator Dave Roberts
dc.date 2008-12-01T00:00:00Z
dc.date.accessioned 2015-07-20T22:08:45Z
dc.date.available 2015-07-20T22:08:45Z
dc.identifier 10.3402/rlt.v16i3.10897
dc.identifier 2156-7069
dc.identifier 2156-7077
dc.identifier https://doaj.org/article/ee1e2c76e59646d4ad7f206e01252649
dc.identifier.uri http://evidence.thinkportal.org/handle/123456789/12247
dc.description The paper reports the theoretical underpinnings for the pedagogical role and rationale for adopting 3D virtual worlds for socialisation and knowledge creation in distance education. Socialisation or ‘knowing one another' in remote distributed environments can be achieved through synchronous technologies such as instant messaging, audio and video-conferencing. However, a 3D virtual world can provide an immersive experience where there is a visual presence and virtual proximity of the group members in terms of their 3D selves (avatars). We discuss the affordances of a 3D virtual world and its role in providing a platform for pedagogical design that engenders socialisation, synchronous communication and collaboration. We propose the use of a knowledge construction model as a framework for guiding the design of collaborative activities in a 3D virtual world for blended learning environments. We believe that this framework will also be useful for integrating 2D environments such as blogs, wikis and forums with a 3D learning environment. We consider the implications of this in the context of blended learning in distance education. This paper would be of interest to course designers, researchers, teachers, staff developers and policy-makers who are involved in integrating 3D virtual worlds within the curriculum of their programmes and institutions.
dc.language English
dc.relation http://www.researchinlearningtechnology.net/index.php/rlt/article/view/10897
dc.relation https://doaj.org/toc/2156-7069
dc.relation https://doaj.org/toc/2156-7077
dc.rights CC BY
dc.source Research in Learning Technology, Vol 16, Iss 3 (2008)
dc.subject 3D virtual worlds
dc.subject online learning
dc.subject socialisation
dc.subject collaboration
dc.subject synthetic worlds
dc.subject Education (General)
dc.subject L7-991
dc.subject Education
dc.subject L
dc.subject DOAJ:Education
dc.subject DOAJ:Social Sciences
dc.subject Education (General)
dc.subject L7-991
dc.subject Education
dc.subject L
dc.subject DOAJ:Education
dc.subject DOAJ:Social Sciences
dc.subject Education (General)
dc.subject L7-991
dc.subject Education
dc.subject L
dc.subject Education (General)
dc.subject L7-991
dc.subject Education
dc.subject L
dc.subject Education (General)
dc.subject L7-991
dc.subject Education
dc.subject L
dc.title Laying the groundwork for socialisation and knowledge construction within 3D virtual worlds
dc.type article


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