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Development of a simulated Internet for education

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dc.creator Andrew Smith
dc.date 2011-02-01T00:00:00Z
dc.date.accessioned 2015-07-20T22:11:30Z
dc.date.available 2015-07-20T22:11:30Z
dc.identifier 10.3402/rlt.v19i3.7777
dc.identifier 2156-7069
dc.identifier 2156-7077
dc.identifier https://doaj.org/article/dfef29ca6d6f4a25b13680afe6c8db7b
dc.identifier.uri http://evidence.thinkportal.org/handle/123456789/14438
dc.description This paper describes the early stages of research and development of an educational environment designed to enable learners to participate in remote, group based large-scale activities based on local area network and wide area network technologies working on a range of systems and within different learning situations, such as in class group work, remote group work or independent learning. The environment covers specifically routing, switching and wireless principles in the domain of computer networking. This is accomplished using the ‘multiuser functionality' feature found within the Cisco Academy programme, Packet Tracer application. The initial research explores how a ‘virtual Internet' can be implemented to enable learners to engage with the scale and complexity of the Internet without interacting with active routing infrastructures thereby interfering with others. Different communities of interest from Cisco Systems as well as their Academy Programme academic affiliates have contributed to the development of the resource as well as to research into how individuals participate in learning as a result of using this software. This paper tells the story of the iterative action research process with two initial learning situations of ‘remote many' participation and ‘in class many' participation in a large scale networking exercise. As research is still in the development process, this paper explores the experiences and observations gathered from engaging with the two learning scenarios, describing how each interaction exercise was perceived by participants and their educators. Initial findings from both activities indicate that the concept of an ‘Internet on the Internet' to deliver simulated practical learning has considerable potential and brings an alternative dimension to the practical learning experience. Research is ongoing, with the work in this paper informing the continual iterative process.
dc.language English
dc.relation http://www.researchinlearningtechnology.net/index.php/rlt/article/view/7777
dc.relation https://doaj.org/toc/2156-7069
dc.relation https://doaj.org/toc/2156-7077
dc.rights CC BY
dc.source Research in Learning Technology, Vol 19, Iss Supplement 1 (2011)
dc.subject constructivism
dc.subject situated-learning
dc.subject simulation
dc.subject Packet-Tracer
dc.subject collaborative learning
dc.subject Education (General)
dc.subject L7-991
dc.subject Education
dc.subject L
dc.subject DOAJ:Education
dc.subject DOAJ:Social Sciences
dc.subject Education (General)
dc.subject L7-991
dc.subject Education
dc.subject L
dc.subject DOAJ:Education
dc.subject DOAJ:Social Sciences
dc.subject Education (General)
dc.subject L7-991
dc.subject Education
dc.subject L
dc.subject Education (General)
dc.subject L7-991
dc.subject Education
dc.subject L
dc.subject Education (General)
dc.subject L7-991
dc.subject Education
dc.subject L
dc.title Development of a simulated Internet for education
dc.type article


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