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The Place Metaphor in 3D CVEs: a Pedagogical Case Study of the Virtual Stage

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dc.creator Ekaterina Prasolova-Førland
dc.creator Theodor Wyeld
dc.date 2008-03-01T00:00:00Z
dc.date.accessioned 2015-07-20T22:11:42Z
dc.date.available 2015-07-20T22:11:42Z
dc.identifier 1863-0383
dc.identifier https://doaj.org/article/def2aa5ec4164048bb0a35947fdc3059
dc.identifier.uri http://evidence.thinkportal.org/handle/123456789/14616
dc.description This paper outlines a pedagogically-oriented casestudy of the use of a 3D collaborative virtual environment(3D CVE) to break down barriers between partners fromdifferent cultural backgrounds whilst performingcollaborative activities on a 3D ‘virtual stage’. The 3Dcollaborative laboratory (3DCollab) described in this paperserved as a learning exchange platform to address the needfor ICT students to practice collaborating remotely. Itfacilitated cultural exchange in a risk-free, fun, andinformative environment where learning was constructedand played out on virtual stages in a 3D CVE, in theperformance of a dramatized version of Plato’s “Allegory ofthe Cave”. Based on the students’ feedback, we discuss howthe design features of the virtual stage place metaphorprovide a support for educational role-play andsocialization.
dc.language English
dc.publisher International Association of Online Engineering (IAOE)
dc.relation http://online-journals.org/i-jet/article/view/194/242
dc.relation https://doaj.org/toc/1863-0383
dc.rights CC BY
dc.source International Journal of Emerging Technologies in Learning (iJET), Vol 3, Iss 1, Pp 54-60 (2008)
dc.subject virtual stage
dc.subject 3D collaborative virtual environments
dc.subject collaborative learning
dc.subject Technology (General)
dc.subject T1-995
dc.subject Technology
dc.subject T
dc.subject DOAJ:Technology (General)
dc.subject DOAJ:Technology and Engineering
dc.subject Theory and practice of education
dc.subject LB5-3640
dc.subject Education
dc.subject L
dc.subject DOAJ:Education
dc.subject DOAJ:Social Sciences
dc.subject Technology (General)
dc.subject T1-995
dc.subject Technology
dc.subject T
dc.subject DOAJ:Technology (General)
dc.subject DOAJ:Technology and Engineering
dc.subject Theory and practice of education
dc.subject LB5-3640
dc.subject Education
dc.subject L
dc.subject DOAJ:Education
dc.subject DOAJ:Social Sciences
dc.subject Technology (General)
dc.subject T1-995
dc.subject Technology
dc.subject T
dc.subject Theory and practice of education
dc.subject LB5-3640
dc.subject Education
dc.subject L
dc.subject Technology (General)
dc.subject T1-995
dc.subject Technology
dc.subject T
dc.subject Theory and practice of education
dc.subject LB5-3640
dc.subject Education
dc.subject L
dc.subject Technology (General)
dc.subject T1-995
dc.subject Technology
dc.subject T
dc.subject Theory and practice of education
dc.subject LB5-3640
dc.subject Education
dc.subject L
dc.title The Place Metaphor in 3D CVEs: a Pedagogical Case Study of the Virtual Stage
dc.type article


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