dc.creator |
Ekaterina Prasolova-Førland |
|
dc.creator |
Theodor Wyeld |
|
dc.date |
2008-03-01T00:00:00Z |
|
dc.date.accessioned |
2015-07-20T22:11:42Z |
|
dc.date.available |
2015-07-20T22:11:42Z |
|
dc.identifier |
1863-0383 |
|
dc.identifier |
https://doaj.org/article/def2aa5ec4164048bb0a35947fdc3059 |
|
dc.identifier.uri |
http://evidence.thinkportal.org/handle/123456789/14616 |
|
dc.description |
This paper outlines a pedagogically-oriented casestudy of the use of a 3D collaborative virtual environment(3D CVE) to break down barriers between partners fromdifferent cultural backgrounds whilst performingcollaborative activities on a 3D ‘virtual stage’. The 3Dcollaborative laboratory (3DCollab) described in this paperserved as a learning exchange platform to address the needfor ICT students to practice collaborating remotely. Itfacilitated cultural exchange in a risk-free, fun, andinformative environment where learning was constructedand played out on virtual stages in a 3D CVE, in theperformance of a dramatized version of Plato’s “Allegory ofthe Cave”. Based on the students’ feedback, we discuss howthe design features of the virtual stage place metaphorprovide a support for educational role-play andsocialization. |
|
dc.language |
English |
|
dc.publisher |
International Association of Online Engineering (IAOE) |
|
dc.relation |
http://online-journals.org/i-jet/article/view/194/242 |
|
dc.relation |
https://doaj.org/toc/1863-0383 |
|
dc.rights |
CC BY |
|
dc.source |
International Journal of Emerging Technologies in Learning (iJET), Vol 3, Iss 1, Pp 54-60 (2008) |
|
dc.subject |
virtual stage |
|
dc.subject |
3D collaborative virtual environments |
|
dc.subject |
collaborative learning |
|
dc.subject |
Technology (General) |
|
dc.subject |
T1-995 |
|
dc.subject |
Technology |
|
dc.subject |
T |
|
dc.subject |
DOAJ:Technology (General) |
|
dc.subject |
DOAJ:Technology and Engineering |
|
dc.subject |
Theory and practice of education |
|
dc.subject |
LB5-3640 |
|
dc.subject |
Education |
|
dc.subject |
L |
|
dc.subject |
DOAJ:Education |
|
dc.subject |
DOAJ:Social Sciences |
|
dc.subject |
Technology (General) |
|
dc.subject |
T1-995 |
|
dc.subject |
Technology |
|
dc.subject |
T |
|
dc.subject |
DOAJ:Technology (General) |
|
dc.subject |
DOAJ:Technology and Engineering |
|
dc.subject |
Theory and practice of education |
|
dc.subject |
LB5-3640 |
|
dc.subject |
Education |
|
dc.subject |
L |
|
dc.subject |
DOAJ:Education |
|
dc.subject |
DOAJ:Social Sciences |
|
dc.subject |
Technology (General) |
|
dc.subject |
T1-995 |
|
dc.subject |
Technology |
|
dc.subject |
T |
|
dc.subject |
Theory and practice of education |
|
dc.subject |
LB5-3640 |
|
dc.subject |
Education |
|
dc.subject |
L |
|
dc.subject |
Technology (General) |
|
dc.subject |
T1-995 |
|
dc.subject |
Technology |
|
dc.subject |
T |
|
dc.subject |
Theory and practice of education |
|
dc.subject |
LB5-3640 |
|
dc.subject |
Education |
|
dc.subject |
L |
|
dc.subject |
Technology (General) |
|
dc.subject |
T1-995 |
|
dc.subject |
Technology |
|
dc.subject |
T |
|
dc.subject |
Theory and practice of education |
|
dc.subject |
LB5-3640 |
|
dc.subject |
Education |
|
dc.subject |
L |
|
dc.title |
The Place Metaphor in 3D CVEs: a Pedagogical Case Study of the Virtual Stage |
|
dc.type |
article |
|