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Applying Multimedia and Virtual Reality for Learning Environments

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dc.creator Gonçalo Nuno P. Cardoso
dc.creator Roberto Ivo C. de Freitas
dc.creator Paulo Nazareno Maia Sampaio
dc.date 2009-10-01T00:00:00Z
dc.date.accessioned 2015-07-20T22:22:04Z
dc.date.available 2015-07-20T22:22:04Z
dc.identifier 10.3991/ijet.v4s2.912
dc.identifier 1863-0383
dc.identifier https://doaj.org/article/b8f06a400e6e49bd9f1a7b73861e59cd
dc.identifier.uri http://evidence.thinkportal.org/handle/123456789/20558
dc.description Most of the tools and languages for modeling Virtual Reality environments, such as VRML, X3D, Java3D, etc. do not provide means of describing the synchronized presentation of multimedia content inside these environments. Multimedia has demonstrated its capabilities of motivating users and capturing their attention, which are important characteristics when we want to provide a higher degree of immersion and learning capabilities inside Virtual Reality applications. This paper presents a robust and generic solution for the integrated presentation of different kinds of media objects inside virtual environments based on the Graphical Engine OGRE and how this solution can be applied broadly for providing customizable multimedia and virtual learning environments.
dc.language English
dc.publisher Universität Kassel
dc.relation http://online-journals.org/i-jet/article/view/912
dc.relation https://doaj.org/toc/1863-0383
dc.rights CC BY
dc.source International Journal of Emerging Technologies in Learning (iJET), Vol 4, Iss S2: IMCL2009, Pp 32-36 (2009)
dc.subject virtual
dc.subject reality
dc.subject multimedia
dc.subject synchronization
dc.subject ogre
dc.subject xml
dc.subject Technology (General)
dc.subject T1-995
dc.subject Technology
dc.subject T
dc.subject DOAJ:Technology (General)
dc.subject DOAJ:Technology and Engineering
dc.subject Theory and practice of education
dc.subject LB5-3640
dc.subject Education
dc.subject L
dc.subject DOAJ:Education
dc.subject DOAJ:Social Sciences
dc.subject Technology (General)
dc.subject T1-995
dc.subject Technology
dc.subject T
dc.subject DOAJ:Technology (General)
dc.subject DOAJ:Technology and Engineering
dc.subject Theory and practice of education
dc.subject LB5-3640
dc.subject Education
dc.subject L
dc.subject DOAJ:Education
dc.subject DOAJ:Social Sciences
dc.subject Technology (General)
dc.subject T1-995
dc.subject Technology
dc.subject T
dc.subject Theory and practice of education
dc.subject LB5-3640
dc.subject Education
dc.subject L
dc.subject Technology (General)
dc.subject T1-995
dc.subject Technology
dc.subject T
dc.subject Theory and practice of education
dc.subject LB5-3640
dc.subject Education
dc.subject L
dc.subject Technology (General)
dc.subject T1-995
dc.subject Technology
dc.subject T
dc.subject Theory and practice of education
dc.subject LB5-3640
dc.subject Education
dc.subject L
dc.title Applying Multimedia and Virtual Reality for Learning Environments
dc.type article


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