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MUNDOS VIRTUAIS E EDUCAÇÃO: DESAFIOS E POSSIBILIDADES. VIRTUAL WORLDS AND EDUCATION: CHALLENGES AND POSSIBILITIES

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dc.creator Aristóteles da Silva Oliveira
dc.creator Fernando Silvio Cavalcante Pimentel
dc.creator Luís Paulo Leopoldo Mercado
dc.creator Tatiane Campos
dc.date 2013-11-01T00:00:00Z
dc.date.accessioned 2015-08-12T11:19:23Z
dc.date.available 2015-08-12T11:19:23Z
dc.identifier 1982-7199
dc.identifier https://doaj.org/article/9839084029bf4ee8bfe87d52fe273eef
dc.identifier.uri http://evidence.thinkportal.org/handle/123456789/27557
dc.description Este artigo apresenta uma análise dos mundos virtuais com foco no estudo de novas metodologias para o ensino superior. Durante a pesquisa, numa abordagem webgráfica e analítica, foram analisados quatro mundos virtuais a partir de suas características, confrontando com a teoria do conectivismo e tendo como aporte teórico as indicações da necessidade de se buscar novas metodologias que atendam a realidade da sociedade em rede, a partir do estudo de teóricos como Moita (2012), Mattar e Valente (2007), Alves (2008) e Mauri e Onrubia (2010). Os resultados apontam as possibilidades de interação e de uso para fins educacionais específicos, como no caso de engenharia ou arquitetura. Faz-se necessária a realização de pesquisas empíricas que usem os mundos virtuais no cotidiano do ensino superior, com foco na aplicação dos estudos realizados nesta etapa formativa. O currículo dos cursos de formação de professores deve ser revisto, buscando-se uma adequação para que professores sejam formados a partir de competências que atendam a esta realidade da sociedade. This paper presents an analysis of virtual worlds focused on the study of new methods for higher education. During the research, based on a webgraphic and analytical approach, we analyzed the characteristics of four virtual worlds, comparing them with the theory of connectivism and having as theoretical guides indications of the need for new methodologies that address the reality of the network society, from the study of Moita (2012), Mattar and Valente (2007), Alves (2008) and Mouri and Onrubia (2010). Results show that some virtual worlds allow more interaction than others, but also the possibility of use for specific educational purposes, such as engineering or architecture. Thus, the more interaction provided, the more learning. However, it is necessary to carry out other empirical studies using virtual worlds in everyday higher education, focusing on application of studies in this formative stage. The curriculum of teacher training should be reviewed and adapted, so that teachers are formed from skills that meet this reality of society.
dc.language Portuguese
dc.language Spanish
dc.language English
dc.language French
dc.publisher Universidade Federal de São Carlos
dc.relation http://www.reveduc.ufscar.br/index.php/reveduc/article/viewFile/639/272
dc.relation https://doaj.org/toc/1982-7199
dc.source Revista Eletrônica de Educação, Vol 7, Iss 2, Pp 227-240 (2013)
dc.subject conectivismo
dc.subject mundos virtuais
dc.subject educação superior
dc.subject connectivism
dc.subject virtual worlds
dc.subject higher education.
dc.subject Education (General)
dc.subject L7-991
dc.subject Education
dc.subject L
dc.subject DOAJ:Education
dc.subject DOAJ:Social Sciences
dc.subject Education (General)
dc.subject L7-991
dc.subject Education
dc.subject L
dc.subject DOAJ:Education
dc.subject DOAJ:Social Sciences
dc.subject Education (General)
dc.subject L7-991
dc.subject Education
dc.subject L
dc.subject Education (General)
dc.subject L7-991
dc.subject Education
dc.subject L
dc.subject Education (General)
dc.subject L7-991
dc.subject Education
dc.subject L
dc.title MUNDOS VIRTUAIS E EDUCAÇÃO: DESAFIOS E POSSIBILIDADES. VIRTUAL WORLDS AND EDUCATION: CHALLENGES AND POSSIBILITIES
dc.type article


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