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Evaluating students’ perception of a three-dimensional virtual world learning environment

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dc.creator Michael Chau
dc.creator Wai-ki Sung
dc.creator Songnia Lai
dc.creator Minhong Wang
dc.creator Ada Wong
dc.creator Kristal W. Y. Chan
dc.creator Tim M.H. Li
dc.date 2013-09-01T00:00:00Z
dc.date.accessioned 2015-07-20T22:05:24Z
dc.date.available 2015-07-20T22:05:24Z
dc.identifier 2073-7904
dc.identifier https://doaj.org/article/fe1ae3c6d92844acaa8bb20ee4e75e51
dc.identifier.uri http://evidence.thinkportal.org/handle/123456789/9738
dc.identifier.uri https://doaj.org/article/fe1ae3c6d92844acaa8bb20ee4e75e51
dc.description Three-dimensional virtual environments have gained wide popularity due to improvement in graphic rendering technology and networking infrastructure. Many education institutions have been trying to leverage the potential of 3D virtual environments in their application in education. In this research, we aim to evaluate the students’ perception of virtual environments in teaching and learning activities. We set up a virtual classroom, where a short presentation was delivered to students through virtual projectors in Second Life, the most widely adopted 3D virtual environment. The students filled in a questionnaire after the class. We found that the students gave a statistically higher evaluation to 3D virtual environments in terms of satisfaction and enjoyment, while comparable scores between 3D and traditional learning environment in terms of concentration, perceived usefulness, and learning and understanding were obtained. Our results show that virtual learning environment is of great potential in e-learning. Some recommendations in using the virtual environment for learning activities are given.
dc.language English
dc.publisher Hong Kong Bao Long Accounting & Secretarial Limited
dc.relation http://www.kmel-journal.org/ojs/index.php/online-publication/article/view/245/191
dc.relation https://doaj.org/toc/2073-7904
dc.rights CC BY
dc.source Knowledge Management & E-Learning : an International Journal, Vol 5, Iss 3, Pp 323-333 (2013)
dc.subject Second life
dc.subject Three-dimensional
dc.subject Virtual learning environment
dc.subject e-Learning
dc.subject Perception
dc.subject Education (General)
dc.subject L7-991
dc.subject Education
dc.subject L
dc.subject DOAJ:Education
dc.subject DOAJ:Social Sciences
dc.subject Education (General)
dc.subject L7-991
dc.subject Education
dc.subject L
dc.subject DOAJ:Education
dc.subject DOAJ:Social Sciences
dc.subject Education (General)
dc.subject L7-991
dc.subject Education
dc.subject L
dc.subject Education (General)
dc.subject L7-991
dc.subject Education
dc.subject L
dc.subject Education (General)
dc.subject L7-991
dc.subject Education
dc.subject L
dc.title Evaluating students’ perception of a three-dimensional virtual world learning environment
dc.type Article


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